Dirty Doors and A-maze-ing Entryways

In recent years, I’ve developed an interest in design, and in particular how both good and bad design impact humans. One outcome of that newfound interest was a Twitter account, @DunnyDesign. You can read a bit about it here, but it essentially documents and considers various aspects of toilet and bathroom design that I come across in daily life.

Probably the first aspect relating to toilets design that made me sit up and take notice, and was likely the impetus behind @DunnyDesign, was when I noticed that public toilets, especially those on large commercial premises such as shopping centres and cinema complexes, had slowly but surely transitioned from a “double door” entry to, what I refer to as, a “maze” entry. Continue reading “Dirty Doors and A-maze-ing Entryways”

Dunny Design

The fact that my emerging interest in Human Factors/Ergonomics and design (see here) coincided to a large degree with me having to spend a lot of time in toilets due to colitis (see here), has meant I’ve developed a, some would say “unhealthy”, obsession fascination interest in the way toilets and bathrooms are designed. It basically means that every time I go into a toilet or a bathroom, I’m paying more attention to what’s around me than I used to. This will include observing things such as taps, sinks, doors, locks, signage, layout (pretty much everything really!), and thinking about the potential impacts, both positive and negative, that these “99% invisible” features have on aspects of life such as personal hygiene, public health, privacy, accessibility, usability, aesthetics and so on.

Continue reading “Dunny Design”